listed cardnumber of times Meteor Strike offered in card rewards while listed card in deckmean model score change when listed card is removed# times removing listed card causes model to skip Meteor Strike# times removing listed card causes model to take Meteor Strike
Fusion 70 9.0 ± 1.8120
TURBO 399 9.0 ± 0.6500
Recycle+1 121 8.9 ± 1.1120
TURBO+1 91 8.4 ± 1.2160
Fusion+1 68 7.2 ± 1.230
Hyperbeam+1 77 6.8 ± 1.371
Recycle 125 6.7 ± 0.9140
Skim 200 5.6 ± 0.6190
Sunder+1 473 5.2 ± 0.4310
Chaos+1 238 4.1 ± 0.5131
Double Energy 110 4.1 ± 0.880
Creative AI 154 3.3 ± 0.6121
Thunder Strike 101 3.2 ± 0.750
Coolheaded+1 581 3.2 ± 0.3270
Hyperbeam 66 3.1 ± 0.931
Sunder 322 3.0 ± 0.3140
Equilibrium 445 3.0 ± 0.3170
Buffer 134 2.9 ± 0.660
Zap 4164 2.8 ± 0.11520
Skim+1 53 2.7 ± 0.951
Heatsinks 157 2.5 ± 0.670
Dualcast+1 1343 2.5 ± 0.2432
Rainbow 154 2.5 ± 0.470
Echo Form+1 90 2.4 ± 0.810
Streamline 654 2.3 ± 0.2230
Streamline+1 520 2.2 ± 0.2210
Meteor Strike 76 2.2 ± 0.950
Echo Form 403 1.8 ± 0.382
Hologram 620 1.7 ± 0.2160
Force Field 127 1.7 ± 0.830
Tempest 217 1.7 ± 0.471
Equilibrium+1 78 1.6 ± 0.710
Chaos 138 1.5 ± 0.630
Amplify 80 1.5 ± 0.721
Apotheosis+1 142 1.4 ± 0.421
Overclock 67 1.3 ± 0.720
Reinforced Body 399 1.2 ± 0.240
Storm 211 1.1 ± 0.540
Multi-Cast 63 1.0 ± 0.710
Core Surge 416 0.7 ± 0.270
Defend 6970 0.7 ± 0.0818
Biased Cognition+1 210 0.6 ± 0.442
Genetic Algorithm+1 185 0.6 ± 0.352
Hello World 141 0.6 ± 0.521
Compile Driver 797 0.5 ± 0.1151
Stack 149 0.5 ± 0.421
Consume+1 238 0.4 ± 0.341
Coolheaded 1532 0.4 ± 0.1172
Rainbow+1 127 0.4 ± 0.410
Regret 144 0.3 ± 0.481
Consume 219 0.3 ± 0.321
Darkness+1 223 0.3 ± 0.411
Genetic Algorithm 490 0.3 ± 0.131
Chill+1 103 0.3 ± 0.400
Tempest+1 139 0.2 ± 0.541
Glacier 1202 0.2 ± 0.1168
Fission+1 150 0.2 ± 0.331
Melter 538 0.2 ± 0.172
Self Repair 906 0.2 ± 0.1111
Chill 650 0.1 ± 0.111
Doubt 255 0.1 ± 0.320
Seek+1 104 -0.1 ± 0.412
Rip and Tear 266 -0.1 ± 0.220
Dualcast 5687 -0.1 ± 0.05327
Seek 217 -0.1 ± 0.210
Buffer+1 214 -0.2 ± 0.312
Reinforced Body+1 129 -0.2 ± 0.430
Steam Barrier+1 50 -0.2 ± 0.300
Fission 60 -0.3 ± 0.611
Defend+1 759 -0.3 ± 0.133
Barrage 435 -0.3 ± 0.242
Hologram+1 336 -0.4 ± 0.236
Darkness 246 -0.4 ± 0.325
White Noise+1 241 -0.5 ± 0.314
Machine Learning 133 -0.5 ± 0.301
Strike 6850 -0.5 ± 0.01744
Reboot 139 -0.5 ± 0.321
Biased Cognition 257 -0.6 ± 0.333
Boot Sequence 534 -0.6 ± 0.242
Charge Battery+1 189 -0.6 ± 0.201
Go for the Eyes+1 305 -0.6 ± 0.212
Scrape 110 -0.6 ± 0.510
Recursion 250 -0.7 ± 0.214
Static Discharge 376 -0.7 ± 0.253
Charge Battery 1513 -0.7 ± 0.1413
Rip and Tear+1 103 -0.7 ± 0.300
White Noise 502 -0.7 ± 0.243
Doom and Gloom 648 -0.7 ± 0.278
Sweeping Beam+1 275 -0.8 ± 0.241
Rebound 480 -0.8 ± 0.224
Leap+1 114 -0.8 ± 0.301
Self Repair+1 244 -0.8 ± 0.322
Electrodynamics+1 150 -0.8 ± 0.801
Creative AI+1 145 -0.8 ± 0.603
Ball Lightning+1 432 -0.8 ± 0.212
Static Discharge+1 401 -0.9 ± 0.308
Glacier+1 187 -0.9 ± 0.311
Bullseye+1 158 -0.9 ± 0.211
Strike+1 685 -1.0 ± 0.134
Melter+1 66 -1.0 ± 0.410
Pain 92 -1.0 ± 0.511
Cold Snap 2202 -1.0 ± 0.1718
Beam Cell 517 -1.1 ± 0.245
Ball Lightning 2612 -1.1 ± 0.1832
Sweeping Beam 953 -1.1 ± 0.108
Electrodynamics 451 -1.2 ± 0.518
Loop 516 -1.2 ± 0.227
Auto-Shields 313 -1.3 ± 0.204
Defragment+1 1326 -1.3 ± 0.1225
All for One 195 -1.3 ± 0.403
Blizzard 157 -1.4 ± 0.503
Doom and Gloom+1 282 -1.5 ± 0.427
FTL+1 57 -1.5 ± 0.500
Steam Barrier 473 -1.5 ± 0.207
Go for the Eyes 853 -1.6 ± 0.2210
Parasite 54 -1.6 ± 0.601
Leap 874 -1.6 ± 0.1015
Bullseye 287 -1.7 ± 0.313
Injury 189 -1.7 ± 0.410
Capacitor+1 306 -1.7 ± 0.304
Claw 983 -1.8 ± 0.2412
FTL 625 -1.8 ± 0.205
Capacitor 799 -1.8 ± 0.2219
Compile Driver+1 96 -1.9 ± 0.501
Zap+1 2894 -2.2 ± 0.1043
Claw+1 93 -2.3 ± 0.601
Loop+1 531 -2.4 ± 0.2010
Storm+1 150 -2.5 ± 0.512
Recursion+1 169 -2.5 ± 0.505
Cold Snap+1 205 -2.6 ± 0.302
Barrage+1 266 -2.8 ± 0.303
Defragment 593 -2.9 ± 0.2015
Beam Cell+1 267 -3.3 ± 0.405
Blizzard+1 94 -3.5 ± 0.802